Click to expand Last edited by a moderator: Dec 19, ShootTheCore Enlightened. Maybe you could set up a Patreon page where you could get paid for continual work on it. Agreed, would love to see this finished. Outside of Time Enthusiast. I would be down to contribute to that project. Would it be possible to sub contract the task? I have always wanted to play this one. I would love to support getting the translation completed.
One wonders if it will be able to run on the AES multi cart ShootTheCore said:. Combat includes an option to input the joystick motions for the various special moves manually, as in the arcade games, rather than simply selecting the moves from a list. While armor and accessories can be bought and equipped, each character has the same weapon throughout the game. Characters can visit blacksmiths to temper and strengthen their weapons.
These smiths can also infuse the weapons with one of the game's various elements, which make the weapon's normal strikes and select special moves more effective against certain enemies. The development history of the game is fairly storied. It was announced for development in , [1] and underwent many delays in the process, finally being released a few years later.
Developer SNK. Publisher SNK. It was never released outside of Japan. The development history of the game is fairly storied. It was announced for development at the height of the Samurai Shodown series' popularity in , and underwent many delays in the process, finally being released a few years later. For some time, rumors abounded that it was never going to come out.
As originally envisioned, the game was to be split into three episodes: one for each of the three games in the series. For a while, it was to be a NeoCD exclusive, but developmental and financial pressures caused SNK to also release it for the other two current systems. In a somewhat inexplicable marketing move, SNK decided that each version was to contain only two of the three episodes, thereby necessitating a player to buy two copies of the game in order to get the whole thing.
Unsurprisingly, this plan resulted in a significant backlash from fans, and was discarded. Eventually, as development ground on, the executive decision was finally made to scrap the third chapter entirely, and focus solely on the first two, so as to allow the game to be released sooner. This may, in fact, be the only reason SNK's original two-chapters-per-version plan wasn't put into effect.
Finally, it was released in mid, to generally mixed reviews. While it was praised for its striking animation and 2D visuals, it was hampered by excessive load times. Despite this, speculations were made of a possible localized US release by Working Designs, but rumors proved false.
Your characters roam an overworld, enter towns and dungeons, and get into battles, which occur on a separate screen. The menu options enable equipping of armor and accessories, as well as use of items.
At the outset, the player is given the option to choose from six characters to be the "main" character of the story. Weller, Ukyo Tachibana and Cham Cham. The basic outline of the plot did not diverge greatly for any of them, but each had different dialogue ingame, and each also had unique special scenes which would go into greater detail of the character.
In addition, to better adjust to character continuity, certain stories were modified slightly based on the selected chapter. Over the course of the game, two other characters could also join your party unless the hero is Genjuro who only gains a partner in his second story.
The secondary characters who could join you were Charlotte Christine Colde, Rimururu and Kyoshiro Senryo, as well as other "main" characters whom the player did not select at the outset. In addition, the second chapter also introduced a new character, a warrior by the name of Shippuu no Reon, whose name translates roughly to "The Ringing of the Gale Winds. The PS version uses a new sprite entirely. Bonus content: The most obvious differences between the three versions are the bonus modes which are unlocked after beating the game.
Neo Geo CD: A third "mini-chapter" is enabled, wherein the player controls Hisame Shizumaru as he wanders around, running into cameos appearances of various SNK characters from other games.
PlayStation: A "side story" mode is enabled, which enables the player to view non-interactive sequences about many of the series' other characters.
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